sprite kit - is it a good practice to use Storyboard and Spritekit to make a game in IOS? -


i'm start game , using spritekit menu screen , other generic screens can using storyboard. practice mix storyboard , spritekit? downs of why shouldn't this? or should stick doing scenes in spritekit?

both approaches fine. if menu , generic screens not complex maybe sticking spritekit bit better in long term.

see: ios 7 spritekit - creating game menus/buttons (scenes vs. more view controllers)


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