xcode - Images doesnt show on iPad 2 simulator with iOS 9 -


in asset catalog i'have image set name "panda" iphone , ipad devices. 3 images iphone , 2 ipad

when run app on ipad air, ipad air 2, ipad retina, ipad 2 ios 8.4 image show on tap, nothing happens on ipad 2 ios 9!

override func touchesbegan(touches: set<uitouch>, withevent event: uievent?) {    /* called when touch begins */      touch in touches {         let location = touch.locationinnode(self)          let sprite = skspritenode(imagenamed:"panda")         print(sprite)         sprite.position = location          let action = skaction.rotatebyangle(cgfloat(m_pi), duration:1)          sprite.runaction(skaction.repeatactionforever(action))          self.addchild(sprite)     } } 

using version 7.0

here settings

enter image description here

// edit 1.0

apparently bug, not fixed yet

https://forums.developer.apple.com/thread/4268 https://forums.developer.apple.com/message/36854#36854

try (objective c)

uiimage *img = [uiimage imagenamed:@"image"]; sktexture *texturebg = [sktexture texturewithimage:img]; skspritenode *nodebg = [skspritenode spritenodewithtexture:texturebg]; 

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