multiple errors trying to use UIGesture objective c iOS -


i'm trying create view in app button if tapped 3 times happens. have looked @ multiple questions , used multiple codes cannot work. code:

#import "viewcontroller3.h" #import <avfoundation/avfoundation.h> #import "viewcontroller.h"  @interface viewcontroller3 () {     avaudioplayer *_player; } @end  @implementation viewcontroller3  - (void)viewdidload {     [super viewdidload];      nsstring *path = [nsstring stringwithformat:@"%@/sound.m4a", [[nsbundle mainbundle] resourcepath]];     nsurl *soundurl = [nsurl fileurlwithpath:path];     _alarmplayer.numberofloops = -1;     _alarmplayer = [[avaudioplayer alloc] initwithcontentsofurl:soundurl error:nil];     [ _player play];      uitapgesturerecognizer *tapgesture = [[uitapgesturerecognizer alloc] initwithtarget:self action:@selector(handletapgesture:)];     uievent *event;     uitouch *touch = [[event alltouches] allobjects]; //warning     tapgesture.numberoftapsrequired = 3;     [self.view addgesturerecognizer:tapgesture];  }  - (void)handletapgesture:(uitapgesturerecognizer *)sender {     if (sender.state == uigesturerecognizerstaterecognized) {         // handling code     }  }  - (ibaction)iconsbtn:(id)sender {     if(touch.tapgesture) = 3) { //errors 1 , 2         [ _alarmplayer stop];     }     else         nslog(@"ughhhhh"); } 

warning:

  1. incompatible pointer types initializing 'uitouch *' expression of type 'nsarray *'

errors:

  1. use of undeclared identifier 'touch'
  2. expected expression

how rid of errors , function correctly?

thanks!

also if wants mark me down please comment explain why can learn it.

try use these..

write these in viewdidload..

uitapgesturerecognizer *tapgesture = [[uitapgesturerecognizer alloc] initwithtarget:self action:@selector(handletapgesture:)]; tapgesture.numberoftapsrequired = 3; [self.view addgesturerecognizer:tapgesture]; 

here in above code addgesturerecognizer wants perform 3 taps..

modify handletapgesture these..

-(void)handletapgesture:(uitapgesturerecognizer*)gesture {     [ _alarmplayer stop]; } 

remove these..

- (ibaction)iconsbtn:(id)sender  {     if(touch.tapgesture) = 3)      { //errors 1 , 2     [ _alarmplayer stop];     } else     nslog(@"ughhhhh"); } 

or

check these too..

write these in viewdidload..

uibutton *btnsss=[[uibutton alloc]initwithframe:cgrectmake(10, 200, 60, 64)]; [btnsss setbackgroundcolor:[uicolor redcolor]]; [self.view addsubview:btnsss];  uitapgesturerecognizer *tapgesture = [[uitapgesturerecognizer alloc] initwithtarget:self action:@selector(handletapgesture:)]; tapgesture.numberoftapsrequired = 3; [btnsss addgesturerecognizer:tapgesture]; 

here when tap 3 times on button below method called..

-(void)handletapgesture:(uitapgesturerecognizer*)gesture {    nslog(@"hello");    [ _alarmplayer stop]; } 

i hope helps..


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